Ensure that UDP Strings & OSC is ticked for the port you want to use. Once this is set, scroll down to the Interface Protocols section. If you need to change it from the default, do so - a reboot will be required. The IP address for each port is set at the top of this window. To edit the network settings on a console, exit to the shell, and go to Settings > Network. This may depend who has the fewest devices to readdress! Of course, if you don't use your console's network port (because you use DMX only), you can follow option 1 above. If your console has 1 network port, you will need to come to an arrangement so that the console and the QLab computer end up on the same subnet.If your console has 2 network ports (see below), use the second port to connect to the sound department, and choose an (unused!) IP address in the same subnet as their QLab computer.If you have full control over all devices on the network (including the sound computer), or the sound department also use the 10.101.x.x range, it is easiest to stick with these defaults, and ensure the IP address of the QLab computer is in the same range.īut often, someone else is running sound, and they may have their own network, with their own IP address scheme. Consoles with 2 network ports (Windows 7 consoles) use the .x range for their second port by default. ![]() Consoles with 1 network port (Windows XP consoles and ETCnomad Puck) use a default IP address in the 10.101.x.x range. This is all you need to know for a basic network setup between Eos and QLab - for more detail, see the et cetera blog post on IP addresses and subnets.ĮTC uses default IP addresses per product type, as detailed in this article. Another device with the IP address 192.168.1.55 could not talk to them. In the example above, the two Eos family consoles can talk to each other because they share the 10.101.
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